Kimenzination

About

Designing clear experiences
for complex tasks.

I’m Hazel, a Product Designer focused on making complex digital workflows easier to understand and use. My experience spans industrial B2B SaaS, mobile products and design systems, from field research and workflow design through implementation QA.

Selected experience

TX Group (Tishoo Ltd.)

UX/UI Designer

2022–2024 · 2025–2026

Seoul, South Korea · Remote

Delivered UX/UI across retail, wellbeing and public-sector products, translating briefs into flows, prototypes and production-ready interfaces. Designed Tishoo’s team-matching experiences and contributed to GS25 POS inventory and promotion interfaces, adding components to the existing design system. Collaborated with clients, product managers and engineers through handoff and implementation.

Todayworkings Co., Ltd.

Product Designer

2022–2025

Seoul, South Korea · Remote

Led end-to-end product design for industrial-safety B2B SaaS across mobile and back-office products. Designed multi-role workflows and a system spanning 500+ mobile and 200+ back-office screens. Field research with older and less digitally confident workers informed the design, which I supported through implementation QA and iteration.

Education

University for the Creative Arts

MA User Experience Design

Distinction

Farnham, England

Major project: Isle — a research-led mobile and XR experience, developed across interaction design, prototyping and implementation.

Incheon National University

BFA Media Design

GPA 3.99 / 4.5

Incheon, South Korea

Major project: TT — a language-exchange concept developed from user research to high-fidelity prototyping.

What I work on

Complex workflows

B2B SaaS, operational tools, approvals and dashboards.

Research to interaction

Field research, interviews, usability testing and workflow design.

Design to delivery

Design systems, prototypes, engineering collaboration and QA.

Service

User research

Interviews, field research and usability testing to understand the task and its context.

IA & user flow

Clear structures and journeys for complex products, multiple roles and connected workflows.

Design system

Reusable patterns and components that keep mobile and web experiences consistent.

Hi-fidelity prototype

Detailed interfaces and interactive prototypes to explore, communicate and test decisions.

Handoff

Documented states, interactions and specifications to support implementation.

Engineering collaboration

Design reviews, implementation QA and iteration with the development team.

Tools & methods

A practical toolkit.
A curious mindset.

Figma · Adobe Creative Suite · Prototyping · User research · Information architecture · Design systems · Usability testing · Implementation QA · Spatial interaction

Get in touch

Let’s make something
thoughtful.